Over at Impulse Gamer they have an interview with Bonnie Lass Co-creator Michael Mayne:
After finally getting around to finishing my Bonnie Lass #1 review, which you can read here, I really wanted to talk to one of the guys behind the project. Luckily enough I was able to get in touch with co-writer/illustrator Michael Mayne to discuss the project.
1) Bonnie Lass was released digitally first. Did that affect the way you created the book at all?
Michael Mayne: Not at all. Bonnie Lass was conceived as something that would ultimately (hopefully) make it to print. Even considering the growing popularity of digital comics, I never thought the layout and composition of the “book” needed to be significantly tailored to fit within any kind of perceived constraints.
Read the rest here