Zuda February: Gelgun


Gelgun finds himself embroiled in a conflict of ever expanding scope as a pantheon of natural forces and gods vie for dominance. With his queen held hostage, he is forced to collect ancient and bizarre artifacts by the diminutive Mortram. The nefarious summoner’s exact agenda is unclear, but it is certain that whatever he plans bodes ill for humanity. Migna, a young thief, is the first among many unlikely allies to join Gelgun in his quest. Feisty and uncommonly wise for her age, she proves herself to be a valuable asset to the reserved and inexplicably naïve Gelgun. Whether her nature as a thief will come into conflict with Gelgun’s quest or not remains to be seen. Along with friends, a host of foes await Gelgun as his ransacking draws the attention of considerably powerful entities. What begins as a straightforward kidnapping soon escalates into an all encompassing war that touches the lives of even the immortals.

An interesting ‘Slaine’ style concept with a warrior and a thief. I didn’t mind the idea, just the execution wasn’t too good here. There are also aspects of the art that I enjoyed and some that I didn’t.
Too hit n miss for me – 2 1/2 Stars

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