Some thoughts on Robyn Hood: Justice #2 from Zenescope Entertainment.
With the newly upgraded hunter bots hot on her trail, Robyn and Golem must figure out a way to escape the hotel they have called home for the past month. Now trapped on two fronts as the hunters move floor to floor from ground and roof, Robyn and Golem are left with only one decision: stand and fight and most likely go down swinging. But unlikely help might just be around the corner. Don’t miss this pulse-pounding issue!
Writer: Chuck Dixon
Artwork: Babisu Kourtis
Things are pretty loud in this issue. It’s well worked and goes around many different floors. Sometimes the movements are intentional, and sometime not. I like the difference between quiet and noisy.
The difference between ‘Emmet’ and Golem is very well done, and I like how they fit with the theme of the story.
The battle scenes work really well, and the difference between the robots and the cops was well done.
The mayor seems to have her own problems, I like her frustration with Robyn and her bow, and how the robots work. It looks like she’s answering to someone or something else.
This was a good issue, with some nice scenes – and there is the hidden problem….